My first contribution consists in allowing the pedestrian agents to avoid the collisions by adapting his behavior according to the neighbor agents with which they interact. The interactions focus on collision avoidance and street crossing. This thesis aims to increase the heterogeneity of pedestrian interactions in virtual urban environments. Owing to this principle, designing which interactions occur between agents, as well as how agentsĪct, is achieved by means of an intuitive plug-and-play process, where interaction abilities are distributed among the agents.īesides, the guidelines provided by IODA are not limited to the specification of the model as they help the designer from the very beginning towards a concrete implementation In addition, no distinction is made between agents and objects: all entities of The model and at the implementation stage. These interactions are not limited to the analysis phase of simulation: they are made concrete both in First of all, our approach focuses on the design of an agent-independent specification of behaviors,Ĭalled interactions. It includes a design methodology, a model, an architecture and also JEDI, a simple implementation of IODA concepts for reactive agents. To deal with this issue, this paper presents the core notions of the Interaction-Oriented Design of Agent simulations (IODA) approach to simulation design. The environment and one or several agents. Not limited to exchanging messages but can also be fundamental physical interactions or any other actions involving simultaneously Lies in the interactions between entities and their interaction with the environment. On the opposite, MABS aim at studying emergent phenomena, the origin of which In that context, the most important point of design is the organization of theĪgents and how they communicate with each other. #IODA DEFINE 9 SOFTWARE#These functionalities among software agents. Indeed, their design is focused on the functionalities to be achieved by the MAS and the allocation of Yet, in their current form, they are not appropriate enough to model Multi-Agent Based Multi-Agent Systems (MAS) design methodologies and Integrated Development Environments exhibit many interesting properties
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